Glanceability prototype

14.11 / 15.11 Thursday morning we will start making the tablet prototype. Before we started making this on paper, we first sketched it out on a whiteboard so that we could easily make adjustments. We were also able to clearly determine for each sketch what the smart glasses would display in combination with the tablet.Meer lezen over “Glanceability prototype”

Glanceability introduction

11.11 / 12.11 Monday was the kick-off of course 2, Tangible and Embodied Interaction. This course is subdivided into a number of different modules. And this week’s theme was Glanceability. But what is Glanceability?   “Glanceability refers to the perception and interpretation of information after the user is paying attention to the interface“– Tara MatthewsMeer lezen over “Glanceability introduction”

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